I recently added PBR materials and motion capture to this Alien.
Left Mouse click on the animation to rotate and zoom.
Polygons are the industry standard for modeling It's easy to forget that applications have other methods for creating geometry. In Autodesk's Maya, there are three main methods, including polygons,NURBS and Sub-Ds.
3D Character Design
Maya 2017's Update adds some refinements to the modeling toolkit’s retopology toolset, making the Quad Draw workflow much better. Quad Draw overlays are easier to see on the live surface that you are working on.
Tips & Tricks
Learn to maximize your time in Substance Painter & streamline your rendering workflow using Arnold. Learn to Design immersive learning experiences that can be delivered via popular VR headsets (e.g. Google Cardboard, Samsung Gear VR etc.) to replicate real-life scenarios.
The applications I use throughout the development process can be found via the links provided above. Check out the "Showcase" section of to view some of my past students projects.
More To Come
This site is updated on a weekly basis. If you have any thoughts or would like to collaborate on a project, message me.
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P: (123) 456-7890